The Last of Us Part I - Arcade
The Last of Us Part I - Arcade

Texture Artist: Javier Perez
Environment Artist: Robert Giampa
Lighting Artists: Bethany Lo & Mark Shoaf
Wide Artist: Ryan Burke
Additional Environment Art : Gavin Grigsby
Additional Texture Art: Genesis Prado
As a material artist I worked in partnership with the environment modelers to create materials that could be used to texture the area. My responsibilities included the creation and adaptation of textures and shaders, vertex blending, and UV mapping, as well as other general tasks. This was a collaborative effort, so a lot of the assets and textures are from Naughty Dogs pre existing library.

More artwork