NVIDIA| Creating Tile Trim Textures

Part 1: Stone/Brick

Part 2: Sci-Fi Metal

NVIDIA| Creating Tile Trim Textures

I’m honored to finally share with you all my contribution to the NVIDIA Creator Series.
I created a 12 part Substance Designer tutorial series, covering a wide range of topics from basic node usage, material authoring, and UE4 Integration.
Please keep a look out in the coming weeks for new videos.
Enjoy.

More artwork
Javier perez javier perez 05Javier perez javier perez 01