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This page contains examples of the work I contributed to Temple Run: Treasure Hunters as a Environment Artist at Redemption Games. I was responsible for maintaining a high level of quality for a number of maps. Our environments are the result of hard work between multiple artists and most assets have been through many hands. In the shots below I have chosen areas that I was heavily involved in creating from designer blockout to final art quality. Other responsibilities included managing asset integration both internally as well as with our outsource partners, and delivering feedback.

Jungle_01

Jungle_01

 

Jungle_01

Jungle_01

Jungle_01

Jungle_01

Jungle_01

Jungle_01

Jungle_01

Jungle_01

Jungle_01

Jungle_01

Jungle_01

Jungle_01

Jungle_07